The Xbox and Playstation war continues. The current debate about which console will be the best in the next generation, Xbox Series X vs PS5, practically started since the current generation of PS4 and Xbox One consoles came on the market. It was just over 1 day after this publication that Sony played a of his latest marketing letters by offering an official video of the shredded of his next next generation console. In a video of just over 7 minutes, a company technician introduces and disassembles the hardware piece by piece. The most striking thing about the presentation was again the size of the console and the components. In this case, a huge heatsink occupies a good part of the interior explaining the final dimensions of the product. The community of gamers also stopped to reflect on their removable caps, which will undoubtedly open the way to a whole market for custom caps manufacturing. The times chosen by the Japanese company for this presentation of the interior of the console are striking. Microsoft already did it more than 6 months ago through the YouTube technological channel Digital Foundry. In a video with a much more western and friendly style, Digital Foundry makes a piece by piece assembly of Xbox Series X, exactly the opposite of Sony with PS5. Xbox Series X vs PS5 face to face In terms of Hardware, Microsoft is presented to the contest of the new generation with a more balanced console. On paper, if we don’t pay attention to the published figures on the CPU and GPU of each console, it seems that Xbox is betting on a simpler concept. Xbox uses an AMD Zen 2 CPU with 8 cores running at a fixed speed of 3.8 GHz or 3.6 GHz with multithreading technology enabled. Sony employs an AMD Zen 2 CPU with 8 cores running at a variable speed of 3.5 GHz and a variable frequency less than 3.5 GHz with multi-threaded technology enabled. It is not yet clear why Sony has opted for a strange design in this regard, which is why it has been speculated that Microsoft’s console had a superior thermal solution. Regarding the graphic section, the data of its GPUs tells us the following: Xbox uses an AMD RDNA 2 GPU with 52 CU at 1.82 GHz PS5 uses a custom AMD GPU with 36 CU at 2.23 GHz and variable frequency . Again here it is indicated that the speed of the Sony GPU is variable so the supposed 10.3 TFLOPS of capacity would be reached when the console was working at its maximum frequency. At least on paper, it would appear that Microsoft has opted for a more conventional solution and that it seems like a safer bet. The differential factor between Xbox Series X and PS5 Sony has wanted to make a riskier bet and stand out through its storage system. Using an NVMe hard drive it will have a transfer rate of 5.5 GB uncompressed and almost double with compressed data. Although on paper this transfer capacity is enormous, Sony has already mentioned that it will only be its exclusive games that take advantage of this speed. Microsoft will also make a major leap with an SSD hard drive. You will opt for a more contained transfer rate but with an intelligent block decompression system that will allow the strictly necessary resources to be loaded into memory (custom hardware decompression block). We will have to wait for both consoles to be on the market to see if the extra effort made by Sony with respect to its storage system really translates into an experience that redefines or not the world of gaming. Xbox and Playstation ready for battle The video game market has changed completely in a decade and when assessing the success of a console we no longer have to count exclusively the sales of hardware units or even video games. Payment for service is the new reality in the audiovisual business with Netflix, Prime video or Disney + as the main supporters of this reality. Microsoft Game Pass could be considered its equivalent in the video game business. Microsoft recently announced that it has 15 million Gamepass subscribers and its service continues to grow with EA play about to land on the platform. However, this is a topic that we will talk about in another post. We return to the debate of the consoles and with both machines shown inside and outside, both companies have already shown their cards and there has been no going back with respect to the design of the same for a long time. Microsoft has been for 8 months the most transparent about giving information about your machine. In addition to having shown their console physically at various events, many professionals have had access to it and have even been able to test the benefits of its backward compatibility. Naturally, marketing as always will play a key role in convincing the consumer. Has Microsoft learned enough to stand up to Sony in this regard this time? Until some time passes and the first developments designed exclusively for these new generation consoles can be seen, we will not be able to know which bet was the most successful. If we had to make a personal bet, we would say that this time Microsoft has the best-designed hardware compared to its competition. Although we know that it is the games and not the hardware that usually contribute to the commercial success of a console, we believe that this time the hardware will be more relevant than ever when it comes to tipping the balance in favor of one company or another.