The Motherboard site revealed that hackers had managed to infiltrate Electronic Arts’ servers. They thus stole millions of data, including the source code of the FIFA 21 game, but also that of the Frostbite engine before publishing everything on forums.
After being talked about for the impressive trailer for Battlefield 2048 with its multiplayer mode with 128 participants, Electronic Arts would have done well to remake the headlines 24 hours later.
The American publisher has been the victim of extensive piracy, revealed Motherboard relayed by the site Vice. In total, no less than 780 GB of data was stolen from the servers, including a multitude of source codes for games and internal tools.
It is by surveying hacker forums that Motherboard made his discovery. “You can operate all EA services,” the hackers wrote in various posts on the Dark Web. They notably boasted of having obtained the source codes for FIFA 21 and its matchmaking server, as well as the tools of the Frostbite engine, behind the design of many games including Battlefield.
Personal data of players saved
Hackers therefore promote on forums between insiders the wealth of data in their possession, including proprietary frameworks and EA SDKs. They even shared a few screenshots to illustrate their point, without however sharing any real internal data to support their information sales proposition.
— #Battlefield France (@BattlefieldEAFR) June 9, 2021
EA has confirmed the incident and the data theft. “We are investigating a recent intrusion incident on our network where a limited amount of game source code and related tools were stolen“, Explained a spokesperson for the American giant. He nevertheless wanted to clarify that the personal data of the players were not affected by the hacking. “We have no reason to believe that there is a risk to player privacy ”, underlines EA which has already made improvements in terms of security and specifies that its games like its activity should not be impacted.